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date: Wed, 23 Jan 2008 17:45:45 -0600,
group: uk.tech.broadcast
back
3D Television
Spotted one of these displays in operation the other day, anybody else
it, what did you think.
Based around Lenticular technology.
<http://www.business-sites.philips.com/3dsolutions/3dtechnology/index.html>
<http://alaninbelfast.blogspot.com/2007/03/multiview-lenticular-technology-or-3d.html>
<http://www.business-sites.philips.com/3dsolutions/Why3D/Index.html>
date: Wed, 23 Jan 2008 17:45:45 -0600
author: m.t6
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Re: 3D Television
On Jan 23, 11:45 pm, "m.t6" <> wrote:
> Spotted one of these displays in operation the other day, anybody else
> it, what did you think.
>
> Based around Lenticular technology.
>
> <http://www.business-sites.philips.com/3dsolutions/3dtechnology/index....>
>
> <http://alaninbelfast.blogspot.com/2007/03/multiview-lenticular-techno...>
>
> <http://www.business-sites.philips.com/3dsolutions/Why3D/Index.html>
I saw one at work yesterday, I have to admit I didn't see any 3D. The
screen went blurry when not standing at one of the 4 marked points on
the floor, but having said that I recently saw Beowulf in 3D at the
IMAX in London which might have spoilt it.
Saw a 4K rugby match too, but nothing got my attention like the 7K
"ultra HD" I saw at IBC 2006.
date: Thu, 24 Jan 2008 08:14:52 -0800 (PST)
author: Paul Weaver
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Re: 3D Television
m.t6 wrote:
> Spotted one of these displays in operation the other day, anybody else
> it, what did you think.
>
> Based around Lenticular technology.
>
> <http://www.business-sites.philips.com/3dsolutions/3dtechnology/index.html>
>
> <http://alaninbelfast.blogspot.com/2007/03/multiview-lenticular-technology-or-3d.html>
>
> <http://www.business-sites.philips.com/3dsolutions/Why3D/Index.html>
(Can't see the middle link but from the other two ...) Still seems to be
based on the different-image-to-each-eye idea. This sort of thing, even if
perfect, doesn't work for me - I don't have binocular vision. (Both eyes
work fine, just not together - though I can't point them in different
directions like Marty Feldman could, which seems a pity!) As such, _no_
so-called 3-D effect (at least not one that relies on such a principle, as
virtually all do) works for me. (Stereoscopic [dotty] pictures? Nah ...)
I believe something was done with fast-oscillating mirrors, about 15 years
ago (which probably means it was 25 or 30), that actually had a monitor
which had volume rather than area, or appeared to by some means other than
using binocular; however, how you make a camera to drive such a thing, I
don't know.
I wonder what proportion of the population _doesn't_ have binocular vision
(either like me, or because of a problem with - or loss etc. of - one eye).
It would be interesting to know ...
Also, one wonders why 3-D has never really caught on: even using the
binocular principle, it has always been thought of as mostly a gimmick - but
other "gimmicks" like colour, widescreen, HD, and for that matter television
itself (and before that radio) did catch on; 3D in contrast never seems to
have, and you'd have thought enough people _would_ be able to see it for it
to.
--
J. P. Gilliver | Tel. +44 1634 203298
Essex home for sale, £59,950: see http://www.soft255.demon.co.uk/home/
date: Thu, 24 Jan 2008 21:36:01 -0000
author: J. P. Gilliver
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Re: 3D Television
J. P. Gilliver schrieb:
> Also, one wonders why 3-D has never really caught on: even using the
> binocular principle, it has always been thought of as mostly a gimmick - but
> other "gimmicks" like colour, widescreen, HD, and for that matter television
> itself (and before that radio) did catch on; 3D in contrast never seems to
> have, and you'd have thought enough people _would_ be able to see it for it
> to.
3D-TV wasn´t an option until HDTV was emerging - without resolution of
details there is no stereoscopic 3D. Now even Hollywood is producing 3D
content in 2K for the expanding row of digital cinemas, mostly capable
of 3D projection (spectators are wearing lightwheighted LCD-shutter
glasses). "Beowulf 3D" is an excellent view for people with binocular
vision...
regards
Klaus
date: Sat, 26 Jan 2008 19:28:10 +0100
author: Klaus Kramer
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Re: 3D Television
>
> 3D-TV wasn´t an option until HDTV was emerging - without resolution of
> details there is no stereoscopic 3D.
I don't understand that assertion, please explain.
--
Graham
%Profound_observation%
date: Sat, 26 Jan 2008 18:49:52 -0000
author: Graham.
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Re: 3D Television
I have thought 3D holographic displays would be available now.
date: Sun, 27 Jan 2008 13:45:49 -0000
author: Phi
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Re: 3D Television
Graham. schrieb:
>> 3D-TV wasn´t an option until HDTV was emerging - without resolution of
>> details there is no stereoscopic 3D.
>
> I don't understand that assertion, please explain.
>
Early cinema and TV productions in stereoscopic 3-D were using red and
blue filters for left and right eye views, and with PAL TV you have only
about 1 MHz bandwidth for colour information. That is giving very bad
resolution on the receiver screen, but your brain needs two highly
detailed pictures for recalculation of a 3-D space illusion - the brain
combines the two perspectives into a 3-D image...
Now with HDTV and MPEG-4 compression standards there is no compromise
needed, sharply detailed edges are on the screen with red/blue
separation or with sequential 3-D. Sharp pulled off glasses-free 3-D by
layering a gratelike sheet of liquid crystal on top of a regular LCD
screen. Much like a picket fence, this grate splits an image into two
views, separated by four or five degrees, so that the left eye sees a
slightly different image than the right eye. Philips is working on
similar glasses-free HDTV 3-D displays (42 inch LCD) too.
Mars images in 3-D for red/blue glasses:
www.msss.com/mars_images/moc/themes/STEREO.html
concerning
"I have thought 3D holographic displays would be available now."
There is an essential difference between holographic and stereoscopic
3D: holographic pictures made with laser beams are containing every
perspective possible (looking "behind" the object is possible), but
stereoscopic 3D has only 2 perspectives, mostly set by normal eyes´
distance. So only 2 photographic or video cameras side by side are used
for record...
Klaus
date: Sun, 27 Jan 2008 16:29:59 +0100
author: Klaus Kramer
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Re: 3D Television
Klaus Kramer wrote:
> Sharp pulled off glasses-free 3-D by
> layering a gratelike sheet of liquid crystal on top of a regular LCD
> screen. Much like a picket fence, this grate splits an image into two
> views, separated by four or five degrees, so that the left eye sees a
> slightly different image than the right eye.
Does this mean that if you move your head 5 degrees to one side the
image turns inside out?
Andy
date: Sun, 27 Jan 2008 17:01:06 +0000
author: Andy Champ
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Re: 3D Television
In article <fni81o$i5g$03$1@news.t-online.com>, Klaus Kramer wrote:
> Early cinema and TV productions in stereoscopic 3-D were using red and
> blue filters for left and right eye views, and with PAL TV you have only
> about 1 MHz bandwidth for colour information. That is giving very bad
> resolution on the receiver screen, but your brain needs two highly
> detailed pictures for recalculation of a 3-D space illusion - the brain
> combines the two perspectives into a 3-D image...
Not true. The stereoscopic effect can work with quite fuzzy images, and can
certainly use the colour information in a standard PAL encoded signal. I
remember experimenting by feeding the luminance signals from two cameras to
the red and green inputs of an encoder, looking at the result through
coloured gels, and seeing superb stereo images, though monochrome of
course. They've even tried broadcasting 3D in colour just by tinting the
two colour images, and that works too - you see 3D images in colour if you
look through coloured gels, though it looks like a badly misregistered
coloured image if you don't, so it's not really compatible.
Rod.
date: Mon, 28 Jan 2008 00:24:53 -0000
author: Roderick Stewart
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Re: 3D Television
Andy Champ schrieb:
> Klaus Kramer wrote:
>> Sharp pulled off glasses-free 3-D by layering a gratelike sheet of
>> liquid crystal on top of a regular LCD screen. Much like a picket
>> fence, this grate splits an image into two views, separated by four or
>> five degrees, so that the left eye sees a slightly different image
>> than the right eye.
>
> Does this mean that if you move your head 5 degrees to one side the
> image turns inside out?
>
> Andy
That is really a downside, but there is a solution: following the single
viewer´s position with ultra high sound waves and adjusting the
gratelike sheet of liquid crystal accordingly (Heinrich-Hertz-Institut
Berlin)...
regards
Klaus
date: Sat, 02 Feb 2008 16:43:20 +0100
author: Klaus Kramer
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