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date: Tue, 3 Jun 2008 22:10:18 +0100,
group: uk.sport.golf
back
Charity Day
We hold a charity day each year and have a team game when you can have the benefit of various "extras" such as Mulligans, yard of string, one drop from a bunker etc.
Have you guys got any ideas for similar fun things for a change please?
date: Tue, 3 Jun 2008 22:10:18 +0100
author: MaggieB
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Re: Charity Day
MaggieB wrote:
> We hold a charity day each year and have a team game when you can have the benefit of various "extras" such as Mulligans, yard of string, one drop from a bunker etc.
>
> Have you guys got any ideas for similar fun things for a change please?
>
Flags!
If the charity has a suitable logo or design that can be printed out and
stuck on a stick to make a flag, everybody takes one with their name on
it and places it where they have used up all their shot allowance, which
is calculated by using 3/4 handicap. It's always fun seeing a low
handicapper's flag near the 4th!
The flags are quite simple to make and make sure the charity is well in
people's mind.
--
Durram
date: Wed, 04 Jun 2008 12:00:45 +0100
author: Durram
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Re: Charity Day
MaggieB in <Wqi1k.16277$yb3.12225@newsfe18.ams2>:
>We hold a charity day each year and have a team game when you can have the benefit of various "extras" such as Mulligans, yard of string, one drop from a bunker etc.
>
>Have you guys got any ideas for similar fun things for a change please?
a) Cross Country Golf on the course:
- include some aiming tasks like "play through that bunker" or "hit to that
teeing area"
- play from one tee to a different green. This maybe nearby => an uncommon
"Par 3" or across the rough halfway through the green,
- use uncommon cups like a bucket
(good for the last hole, but preferably not on the green).
- include your gimmicks if you like, though it might become
too complicated.
- this makes a good scramble competition. The course may be
well shorter than regular 18 holes.
b) "Bridge"
A player/team has to decide in advance of their tee shot how many strokes
they will take on each hole. They card this number for any result which
does not exceed the prediction but two strokes for every stroke above it.
I.e. you say 5 and play 4: write 5
you say 4 and play 5: write 4+2=6
c) Reverse Golf
- Install provisional teeing areas close to the greens.
- Play the course backwards: From "tee 9" (close to the 9th green) to green
8, then from "tee 8" (close to the 8th green) to green 7 and so on.
- nine holes may be enough, especially as you'll have to close the course
for regular play well in advance.
d) Portuguese One-Club-Competition
In teams of four, each player takes only one club (all different, 1 putter
mandatory). They decide on an order of play and keep it throughout the
round. Thus, if they don't hole out in four, the first guy may have to use
the driver on the green, or you may have to tee off with the putter.
e) a variation to the Portuguese:
In teams of two, each player takes one club of his choice. Partners may use
their two clubs deliberately for their strokes. (There must be pairs of
lefthanders, if any)
Playing d) or e), make shure to get cardiological aid for the greenkeeper!
(or play them on winter greens)
Ciao,
Paul
date: Wed, 04 Jun 2008 14:34:56 +0200
author: Paul Schmitz-Josten
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Re: Charity Day
"MaggieB" wrote in message
news:Wqi1k.16277$yb3.12225@newsfe18.ams2...
We hold a charity day each year and have a team game when you can have the
benefit of various "extras" such as Mulligans, yard of string, one drop from
a bunker etc.
Have you guys got any ideas for similar fun things for a change please?
Zoo Game
Probably best played when playing 4-ball Stroke play (better-ball
Stableford) so one partner can mark a score card while the other partner
marks the Zoo Card.
A special score card is produced for each side listing hole numbers 1-18
down and 2 players across, each player's column being sub-divided into
columns for:
S (snakes); T (tigers); M (monkeys); C (camels); F (frogs) and A
alligators).
Every tee shot on a par 4 or par 5 missing the fairway and going into the
cut rough, scores a snake; into long grass, a tiger; into trees, a monkey.
Any shot going in a bunker scores a camel; into a water hazard, a frog.
On two or three short par 4s or 5s, get the greenkeeper to put two parallel
lines across the fairway about 50 yards apart, just where balls off the tee
or second shots on a par 5 usually land. A ball coming to rest between the
two lines, scores an alligator.
Fines for all the animals collected during the round, go to the charity.
This might be 25p for a snake or camel; 50p for a tiger or frog; £1 for a
monkey or alligator.
Fun prizes for the most of each animal collected.
I recall the first time I played this, there was a bucket of water and a
towel at the tee of a par 3, inviting me to wash my ball: I fell for it. At
the green was a notice fining those who washed their ball in the water at
the tee, a frog!
I still have the ornamental garden frog for going in the most water hazards.
Malcolm
date: Mon, 9 Jun 2008 22:59:10 +0100
author: M L Wadsworth
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Re: Charity Day
In article , M L Wadsworth
wrote:
> We hold a charity day each year and have a team game when you can
> have the benefit of various "extras" such as Mulligans, yard of
> string, one drop from a bunker etc.
One which has worked for us is the fastest 18th. Team of 3 players,
1 male, 1 female and 1 junior. Play in any order from tee, second
player to green and third putts out. You need a good stop watch and
we allowed hockey style dribbling on the green.
--
A T (Sandy) Morton
on the Bicycle Island
In the Global Village
date: Tue, 10 Jun 2008 17:00:45 +0000 (GMT)
author: Sandy Morton
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