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date: Mon, 18 Aug 2008 09:24:21 +0100,    group: uk.games.video.misc        back       
Wassup darlin', I bin keeping my eye on your PWB   
Play!
-----

The Best Man Game (RL)
I was so fucking Best.

Civilisation Revolution (360)
Bloody amazing. I've had 6 victolies already, and as soon as I dispose of the
pesky French, I'll have my 7th.

Assorted Games On This
http://lofi-gaming.org.uk/blog/2008/08/16/my-new-megadrive/


Want!
-----

Nothing! Well, except more time. As always.


Bin!
----

The Great Waldo Search (MD)
I'd forgotten how awful this is.

deKay
-- 
 Lofi Gaming - http://lofi-gaming.org.uk
 Gaming Diary - http://lofi-gaming.org.uk/diary
 Blog - http://lofi-gaming.org.uk/blog     
 My computer runs at 3.5MHz and I'm proud of that
date: Mon, 18 Aug 2008 09:24:21 +0100   author:   deKay

Re: Wassup darlin', I bin keeping my eye on your PWB   
In article ,
deKay   wrote:
>Play!
>-----

Etrian Odyssey (DS) - Not all that much this week, actually. Wiped out a 
couple of older missions that I didn't realise were relevant to the higher 
floors until I lost my nerve and found a FAQ. I'm told the sequel manages 
quests with more finesse, or at very least more accessible information 
about the how and where of the goal condition.

Yggdra Union (GBA) - Well, I watched the intro. It counts as playing if 
the GBA battery is running down, right?

>Want!
>-----

Geometry Wars 2 (360) - Wait, no I don't. I just keep hearing about it 
over and over again on four different newsgroups. Like I don't make enough 
bad purchasing decisions as a result of being impressionable and weak. :) 
Although I'll buy it for sure when it comes on a disk.

>Bin!
>----

Nokia Customer Support - I'm not the first to complain about poor customer 
support by Nokia. Once they've sold you the phone, they don't care what 
you do with it or what problems you have with it. It's this hands-off 
approach to sales, more than the quality or quantity of games, that 
indicates why the N-gage failed (and continues to fail) as a consumer 
product. If you're curious, I'm asking specific questions of them about 
how to get my firmware flashed to address specific memory error, and their 
only answer is 'check the website'. Fuck you, Nokia.

-KKC, who should by now know better about customer support.
-- 
-- "Oh, we are the Buddy Bears, we always get along!   | kendrick
 Each day we do a little dance and sing a little song! | @ io
 If you ever disagree, it means that you are wrong!    |     .com
 Oh, we are the Buddy Bears, we *always* get along!"   |
date: Mon, 18 Aug 2008 03:36:51 -0500   author:   Kendrick Kerwin Chua

Re: Wassup darlin', I bin keeping my eye on your PWB   
deKay wrote:
> Play!
> -----

Bangai-O Spirits (DS) - This is excellent. Some levels are stupidly hard, 
but always fun. I spent most of the weekend stuck on level thirteen of the 
Treasure's Best section, but enjoyed every attempt. I'm now trying to do 
level seventeen, which is a bit hard.

Braid (360) - I've now got all the puzzle pieces in Worlds 2, 3, 4 and 5. I 
got completely stuck near the end of the World 6 yesterday, but I think I've 
worked out one of the solutions in my sleep. If I'm correct, it's going to 
be very, very tricky to do. (Which is my problem with the later worlds - 
thinking up solutions to puzzles doesn't get harder - if anything, they're 
easier - but actually performing those solutions becomes nigh on impossible. 
The balance between thinking and playing goes all wrong, for me. And the 
story hasn't engaged me emotionally or made me reconsider my past 
relationships or any of that bollocks quite yet. It's a good, solid 
puzzle/platform game, but the 10/10s are coming from I really don't know.

Animal Crossing: Wild World (DS) - I won the Bug Off! Yay!

> Want!
> -----

Bionic Commando Rearmed (360) - Thoroughly enjoyed the demo, but I'm not 
going to buy it until after I've finished with Braid. I wish it let me fight 
the boss in the demo, because that would have helped me decide whether it 
was really worth 800 points.

> Bin!
> ----

SBK08 Demo (360) - I can't drive bikes, so while this may or may not be a 
decent game, it's really not for me.

Fable 2 Pub Games Demo (360) -  The card game part could be a fun free 
timewaster, but 800 points? Um, no.
date: Mon, 18 Aug 2008 09:42:14 +0100   author:   The Rev

Re: Wassup darlin', I bin keeping my eye on your PWB   
On 2008-08-18, deKay  wrote:
> Play!
> -----

The Hosting My In-Laws Game (RL) - Stress. Inability to feel comfortable and
relaxed in my own home. Being dimly aware that I am being disapproved of for
daring to drink a single bottle of beer with my meal. Argh. Not fun.

Geometry Wars 2 (X360) - So, I'm addicted to this, even if I am teh rubbash.
Pacifism is made of humongous win, as is Evolved, as is Deadline. Can give or
take Waves and King, and that other one I never play is rubbish. Incidentally,
did you know you can do this: 
http://card.mygamercard.net/apps/geowars2/parm.png
Good, eh?

Braid (X360) - Obviously, my puzzle-fu is weak, as I'm finding this much harder
than everyone else seems to. Also, I think for all it's innovation and smart
design and everything, there are definitely some puzzles that don't emerge
naturally from your experiences and the level design. That aside, though, its
really very good and clever indeed.

Civ Rev (DS) - Exactly the same /game/ as Civ Rev on the other consoles, except
that it's crammed into a tiny screen. Oddly, it doesn't feel anything like as
natural as it does on the 360; the UI really isn't all it could be, which is
disappointing, and the lack of customisation in the game modes is also a shame,
but that aside, it's Civ, on a DS. Which is a good thing, right?

Harvest: Massive Encounter (PC) - Base defendy alien explodey silly fun
goodness.

Race Driver: Grid (PC) - So, we'll give up on that Koenigsegg race for the
moment, then. Those cars are *punishing* to drive. Won a Pro Togue tournament,
though, which I'm proud of. Those races are a bitch. Also, looks lovely at
1680x1050, although it starts dropping frames at 4xAA so I had to drop it to
2xAA. Boo.

> Want!
> -----

Sleep. Our fire alarm has gone mental and is going off randomly. And I don't
*think* it's the battery.

Spore.

Tiger Woods 2009.

> Bin!
> ----

The first 15 seconds or so of every GW2 game.

Chris
-- 
Gamertag: parm                               * BRING BACK BLUE SKY IN GAMES *

  "Back when I was young, we had to travel back in time to put the tape in so
the game would load before we died."
date: 18 Aug 2008 08:46:41 GMT   author:   Chris Whitworth

Re: Wassup darlin', I bin keeping my eye on your PWB   
>
> Fable 2 Pub Games Demo (360) -  The card game part could be a fun free
> timewaster, but 800 points? Um, no.

Playing those for fun isn't the point though is it?  Its all to do with 
earning gold for use in Fable 2.  And (assuming it ever appears over here) 
if you pre-order Fable 2, the pub games are free.

I can't think of a single reason why you play them unless you were getting 
Fable 2 later.  Achievements I spose might be a reason.

-- 

WCZ
date: Mon, 18 Aug 2008 09:51:32 +0100   author:   WCZ

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Mon, 18 Aug 2008 03:36:51 -0500, Kendrick Kerwin Chua
 wrote:

>In article ,
>deKay   wrote:
>>Play!
>>-----
>
>Etrian Odyssey (DS) - Not all that much this week, actually. Wiped out a 
>couple of older missions that I didn't realise were relevant to the higher 
>floors until I lost my nerve and found a FAQ. I'm told the sequel manages 
>quests with more finesse, or at very least more accessible information 
>about the how and where of the goal condition.
>
>Yggdra Union (GBA) - Well, I watched the intro. It counts as playing if 
>the GBA battery is running down, right?
>
>>Want!
>>-----
>
>Geometry Wars 2 (360) - Wait, no I don't. I just keep hearing about it 
>over and over again on four different newsgroups. Like I don't make enough 
>bad purchasing decisions as a result of being impressionable and weak. :) 
>Although I'll buy it for sure when it comes on a disk.
>
>>Bin!
>>----
>
>Nokia Customer Support - I'm not the first to complain about poor customer 
>support by Nokia. Once they've sold you the phone, they don't care what 
>you do with it or what problems you have with it. It's this hands-off 
>approach to sales, more than the quality or quantity of games, that 
>indicates why the N-gage failed (and continues to fail) as a consumer 
>product. If you're curious, I'm asking specific questions of them about 
>how to get my firmware flashed to address specific memory error, and their 
>only answer is 'check the website'. Fuck you, Nokia.
>
>-KKC, who should by now know better about customer support.

to be fair, it's a piece of piss to flash nokia phone FW, it's all
done through the PC Suite...
-- 

http://bykerblog.wordpress.com/ - My thrilling new blog
XBL Tag: Chrisflynnuk
date: Mon, 18 Aug 2008 08:57:34 GMT   author:   Chris F

Re: Wassup darlin', I bin keeping my eye on your PWB   
deKay wrote:
> Play!
> -----

Not a lot, as it happens. That all changes this week, though, as I 
temporarily move out of home (taking the 360 with me) to make room for a 
family of house-guests. 5 nights of gaming without having to compete for the 
TV await. :)

What I did manage in my limited time was...

Halo 3 (360)
Legendary campaign complete. Much thanks to all of the collaborators over 
the last week or so, especially bucks, who over the course of the campaign 
probably racked up more kills than the rest of us put together. Bitch-hard 
AI is so much less demanding when you've got someone decent playing 
alongside you. :)
I was, it has to be said, a little underwhelmed by the additional cut-scene 
that you get for completing the game on legendary. I won't spoil it for 
those who've yet to see it, but I was expecting a little more.

Lego Indiana Jones (360)
100% completion and all achievements unlocked. Getting all the minikits was 
real, actual fun, and not the joyless slog that I was perhaps anticipating. 
That joyless slog was there to some degree in getting the last achievements 
after 100%ing the game, though. Assuming you play every level 2-3 times in 
completing the game, you will have to use most of the special abilities 
enough times to unlock the achievements for them. Even with a few gratuitous 
extra playthroughs of hand-picked levels I was still nowhere near the totals 
for two of the abilities, and it took about 30 minutes of pointless 
repetition to complete them. A shame, because otherwise it was a superbly 
well designed game in terms of achievements - feeding them to you at a 
steady pace as you progressed naturally.

> Want!
> -----

Tiger Woods '09 (360)
I haven't yet played the demo, and I don't care if it is just more of the 
same. Additional courses and a new Tiger Challenge, as well as the fun to be 
had in building up a new character make this a dead cert.

Scene It: LCA (360)
In the absence of any other overwhelming bargains on play.com at the minute, 
this is looking like the most likely destination for my vouchers.

> Bin!
> ----

Pointless repetition and hoop-jumping in games.

The fact that, no matter how long I play and how hard I try, I will *never* 
get one of the meta-game score achievements in Halo 3.

-- 

Chris

GT: SomethingWitty
date: Mon, 18 Aug 2008 10:11:07 +0100   author:   Chris Stevens

Re: Wassup darlin', I bin keeping my eye on your PWB   
>
>> Want!
>> -----
>
> Tiger Woods '09 (360)
> I haven't yet played the demo, and I don't care if it is just more of
> the same. Additional courses and a new Tiger Challenge, as well as
> the fun to be had in building up a new character make this a dead
> cert.

Not wanting to dissapoint here but it is more of the same.  :-)

It is definately easier to hit straight shots with TW09 and the club tuning 
is a good new feature.  I had a quick play and it does make a difference. 
Small sweet spot == horrendous hooks and slices.  So you start with nice big 
sweet spots then as you get better (and it shows you how close you were to a 
perfect straight down and up on the thumbstick) you reduce the sweet spot 
and get more distance.

The training is based on how shit you were on your last round which is also 
useful.

The putting aid thingy is really good too and just to ensure its not too 
easy you can only see it once.  So, you need to line up the putt as best you 
can then have a quick gander then adjust your putt.  Its definately not as 
easy as it sounds as I've had plenty that have stopped less than an inch 
from the hole.

Graphics are, well, the same as TW07 really.  Water looks nicer with some 
good froth effects at the base of falls.  Thats about it really.

I'm pretty sure that if I could play the demo in real life I'd die before 
getting a ball in the hole on the first.  Whoever decides that an island 
green is appropriate should be made to go and collect all my balls from the 
bottom of the lake.

Anyway, in summary.  TW09 > TW07 > TW08 > Links 2004

-- 

WCZ
date: Mon, 18 Aug 2008 10:23:09 +0100   author:   WCZ

Re: Wassup darlin', I bin keeping my eye on your PWB   
Play:

Final Fantasy XII (PS2): Hit a difficult area, so went back to do a
few hunts to level up. I am being currently mocked by the Vorpal
Bunny.

Star Soldier R (Wii): After many attempts, managed to claw back the 2-
minute domestic highscore. Hurray! Can't see where many more points
are going to come from though, and I am still way down the world
rankings. I think once I get over the million I will consider my
potential exhausted and move on.

Sin and Punishment (VC): After my save data mishap, I bit the bullet
and played through this again back to the point I got to the first
time. The control system must have clicked with me know, because i did
it more or less first go. It's weird though, if I take my fingers off
the controller at all my brain forgets which hand does what when I
pick it up again. Anyway, it is a great game, it's basically Cabal
times a hundred.

Want:

A new phone.. I was happy enough with my freebie upgrade (as I lost my
last handset) but now my wife is talking about getting a N95 which
means she will have a much better phone which... can't.. happen!! I am
trying to tell her its overkill as she will probably never use 99% of
its features. All she wants is a good camera and a good web browser -
any suggestions?

Bin:

Envy!
date: Mon, 18 Aug 2008 02:24:51 -0700 (PDT)   author:   SozzlyJoe

Re: Wassup darlin', I bin keeping my eye on your PWB   
On 2008-08-18, Chris F  wrote:
> On Mon, 18 Aug 2008 03:36:51 -0500, Kendrick Kerwin Chua
> wrote:
>>>Bin!
>>>----
>>
>>Nokia Customer Support - I'm not the first to complain about poor customer 
>>support by Nokia. Once they've sold you the phone, they don't care what 
>>you do with it or what problems you have with it. It's this hands-off 
>>approach to sales, more than the quality or quantity of games, that 
>>indicates why the N-gage failed (and continues to fail) as a consumer 
>>product. If you're curious, I'm asking specific questions of them about 
>>how to get my firmware flashed to address specific memory error, and their 
>>only answer is 'check the website'. Fuck you, Nokia.
>
> to be fair, it's a piece of piss to flash nokia phone FW, it's all
> done through the PC Suite...

It's not *entirely* that simple because of the shitty operator branding: if
your operator hasn't released a firmware with the fixes in, you're shit out
of luck, unless you debrand your phone.

(which, incidentally, is well worth doing - it means you can run the generic
Nokia firmware with all the latest bells and whistles and without all the shite
the operators cram on there)

Chris
-- 
Gamertag: parm                               * BRING BACK BLUE SKY IN GAMES *

  "Back when I was young, we had to travel back in time to put the tape in so
the game would load before we died."
date: 18 Aug 2008 09:32:12 GMT   author:   Chris Whitworth

Re: Wassup darlin', I bin keeping my eye on your PWB   
> Play!
> -----

Siren Blood Curse (PS3) - Scary stuff, even with the lights on. I
really like this game but I can't seem to bring myself to play it in
large chunks. I think that's down to the tension involved and the fact
that things are neatly portioned as episodes, after each of which you
get a prelude to the next episode and then dropped back out to the
menu.

Kung Fu Panda (360) - This is surprisingly good fun. Think "God of War
for kids" and you're pretty much spot on. It's a very short game by
the looks of it.

GWRE2 (XBLA) - 10 mojo-free minutes here and there. boo.

> Want!
> -----

Ratchet and Clank: Quest For Booty - the PSN release should be this
week.

> Bin!
> ----

Soul Calibur 4 - I've really tried to convince myself that I'm
enjoying it, but I'm really not.
date: Mon, 18 Aug 2008 02:35:04 -0700 (PDT)   author:   hurricanepilot

Re: Wassup darlin', I bin keeping my eye on your PWB   
Play!
-----

Lego Star Wars. Original Trilogy. (360)
I was out & about yesterday and picked this up for 20euros since the 
kids enjoyed the Indiana Jones demo so much on 360.
*BIG* mistake. For one thing, neither would let me play. For another, 
they did nothing but cry at each other for an hour as the 3 year old 
wasn't doing the things that the 7 year old wanted.
Then they would cry that I had to get them past some area (which I only 
did because inevitably the 3 year old was getting abuse for not being 
able to jump in the right place, etc.)
Eventually I kicked them both out and had to complete level 3 on my own.

I was quite looking forward to a pleasant 2-player father/child 
experience, but I hadn't _quite_ thought it through enough to know which 
child I was thinking of.

Now I'll have to suffer abuse every time I switch on my 360... which I 
only bought in the first place because I could no longer get close to 
the Wii!


Bionic Commando Rearmed (360)
Games where you can't jump annoy me. The rest of it, so far, I like.


Want!
-----

Orange Box (360)
Having previously bought, and not being totally blown away by, Half-Life 
2 on PC I didn't want to buy it again on 360, but I'd really like to 
play Portal, so yesterday I nearly caved-in until the cheapest "used" 
price I found was 35euros. I was thinking I might go as far as 30, but 
35 was just ridiculous.
Anyway, I bought it this morning on ebay for <25euros, so I'm looking 
forward to Portal at least. :)


Bin!
----

XBLA.
In all honesty, I can't remember paying for any XBLA game that I didn't 
feel was waay overpriced. Oh... Texas Hold'Em being the exception.
Even Pac-Man CE (for which by the way I am now in *2nd* place on the 
Friends Leaderboard, behind Stefcha I think), is really only up to the 
standard of a good web Flash game IMO. As much as I have enjoyed it (and 
do still), I don't think it's worth (roughly) 10 euros or anywhere near 
that. If it was 3 euros or less I think it would be worth it.

As for Braid... It's a _small_ Mario game, with some puzzles and 
(initially) nice graphics and music. But the graphics and music meld 
into a mosaic of bland dullness after a while (soon after the demo 
levels in fact) and we're left with... Mario, with some puzzles. 
Annoying puzzles that often continue to be annoying long after you work 
out what you're supposed to be doing. For (roughly) 15 euros I would 
like my money back, or at least have an option to sell it on to someone 
else.

Even that Marble one didn't _quite_ do it for me. It's good and I do 
like it, but there's not enough of it there. Endless time-shaving is not 
for me. Well, not when there's nobody else playing it at the same time & 
when all the high-scores are like infinity.


I don't think XBLA is for me. I like the idea of it, but I don't think 
they're worth it. Or very rarely at least.

That said, I'm hoping I'll get into Bionic Commando Rearmed once I get a 
chance. I'm fairly hopeful for that one.


  -Kevin.
date: Mon, 18 Aug 2008 10:40:46 +0100   author:   Gunther Gloop

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Mon, 18 Aug 2008 02:24:51 -0700 (PDT), SozzlyJoe
 wrote:

>Want:
>
>A new phone.. I was happy enough with my freebie upgrade (as I lost my
>last handset) but now my wife is talking about getting a N95 which
>means she will have a much better phone which... can't.. happen!!

Oh, don't be such a girl. It's not better, it's just more expensive.
Clunky and crap battery, and see below.

> I am
>trying to tell her its overkill as she will probably never use 99% of
>its features. All she wants is a good camera and a good web browser -
>any suggestions?

The N95 camera is only good on paper, the results are shite: very slow
autofocus, noisy CCD, badly overcompressed, utterly pisspoor in low
light. Its web browser leaves a lot to be desired too - slow and
crashy. Opera Mini is better but even more crashy. 

That's the N95-8Gb with the latest firmware, which has improved things
over the earlier versions that were even worse. The sound is pretty
good as an MP3 player though, and it's decent as a video player.

(I use a Canon Ixus for photos and an iPhone for browsing and being a
phone. Both are excellent, and the iPhone camera is surprisingly good)

Sony-Ericsson have a range of decent cameraphones, but I've no idea
what the browsing is like on them. And I can't get along with the SE
UI, it's nearly as bad as the Nokia one.

	Cheers - Jaimie
-- 
"I have an asteroid named after me.  Isaac Asimov's got one too.
It's smaller and more eccentric."           -- Arthur C. Clarke
date: Mon, 18 Aug 2008 10:44:13 +0100   author:   Jaimie Vandenbergh

Re: Wassup darlin', I bin keeping my eye on your PWB   
deKay wrote:
> Play!
> -----

Uncharted: Drake's Fortune (PS3)
Brilliant in places, very annoying in places. It's beautiful, 
entertaining story, well acted, good controls, but frustrating in that 
obvious ways up scenery don't let you grab onto them because the 
designers have planned an obscure route elsewhere, the fact that, unlike 
Gears, enemies surround you and quite often it's impossible to find a 
cover the shields you from all the enemies. And there are a stupid 
number of them. And howcome when I find a hidden key to become the first 
guy through a door in 400 years, there are 20 guys with guns waiting 
behind it?!?!

Halo 3 (360)
Cortana and The Ark done. Covenant and Halo to go.

Beijing 2008 (360)
A long drunk session on Saturday night saw me get both javelin achievements.

Soul Calibur IV (360)
Can't get past floor 35.

Top Spin 3 (360)
Finished, sold, gone.

Siren demo (PS3)
Didn't scare me a bit. And I get scared by Uncharted.

Tiger Woods 09 demo (360/PS3)
A LOT easier than 08. Basically it's 07. Differences between the 
versions is negligible. 360 maybe a tad sharper, and overall better 
because of the stiffer analogue stick.

The Dark Knight (film)
If you go see this at an IMAX, get there early so you don't end up on 
the second row from the front. Being 10ft away from a 50ft+ screen 
doesn't make for good viewing.


> Want!
> -----

FIFA 09.

> Bin!
> ----

Uncharted's ability to recognise a headshot, or lack of.



-- 

Zo
Gamerscore whore and proud (and not very good at it)
date: Mon, 18 Aug 2008 10:45:11 +0100   author:   Zomoniac

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Mon, 18 Aug 2008 09:24:21 +0100, deKay 
wrote:

>Play!
>-----

Lego Indiana Jones (wii): Finished off play mode and at 72% or so. Not
been tempted to play further, which is a bit sad. I enjoyed it.

flOw (flash): Oh, it's still lovely. Except when you get distracted
and your animalcule wanders off the screen and never comes back.

Lost Winds (WiiWare): This is pretty sweetly made, though I *do* wish
it had a map. I keep completely losing the locations of the exits on
each area. Took me ages to re-find the mines.

>Want!
>-----

I keep wanting to play Xbox360 games, and then remember I've lent it
out. Arse.

>Bin!
>----

Coal cellars (RL) that are full of coal and wood-eating mushrooms that
needs to be eradicated. Two days bagging and dragging the coal out
then destroying the infested woodwork. Fortunately the fungus was very
localised since there's only one damp corner in the cellar, otherwise
the ground floor joists etc would need replacing.

Rain (RL). Bored of it again now.

	Cheers - Jaimie
-- 
"I do not like the feel of the middle way; and I do not like the smell of
 the left hand way"                                      -- J R R Tolkien
date: Mon, 18 Aug 2008 10:56:24 +0100   author:   Jaimie Vandenbergh

Re: Wassup darlin', I bin keeping my eye on your PWB   
On 18 Aug, 10:45, Zomoniac  wrote:
> deKay wrote:
> > Play!
> > -----
>
> Uncharted: Drake's Fortune (PS3)
> Brilliant in places, very annoying in places. It's beautiful,
> entertaining story, well acted, good controls, but frustrating in that
> obvious ways up scenery don't let you grab onto them because the
> designers have planned an obscure route elsewhere, the fact that, unlike
> Gears, enemies surround you and quite often it's impossible to find a
> cover the shields you from all the enemies. And there are a stupid
> number of them. And howcome when I find a hidden key to become the first
> guy through a door in 400 years, there are 20 guys with guns waiting
> behind it?!?!

Yeah, it definitely calls for massive suspension of disbelief! Add to
the above - all the 400 year old machinery that is still is fully
working order. And the slightly disturbing fact that by the you have
finished it, your carefree adventurer will have murdered hundreds upon
hundreds of people (alright, so it was self-defense ;-)
date: Mon, 18 Aug 2008 03:06:44 -0700 (PDT)   author:   SozzlyJoe

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Aug 18, 10:45 am, Zomoniac  wrote:
> deKay wrote:
> > Play!
> > -----
>
> Uncharted: Drake's Fortune (PS3)
> Brilliant in places, very annoying in places. It's beautiful,
> entertaining story, well acted, good controls, but frustrating in that
> obvious ways up scenery don't let you grab onto them because the
> designers have planned an obscure route elsewhere, the fact that, unlike
> Gears, enemies surround you and quite often it's impossible to find a
> cover the shields you from all the enemies. And there are a stupid
> number of them. And howcome when I find a hidden key to become the first
> guy through a door in 400 years, there are 20 guys with guns waiting
> behind it?!?!

I quite liked that there were sections of the game where you had no
guaranteed cover. The section from the demo was much more intense
because you couldn't just hide behind a rock till the danger passed.

On the harder difficulties, the fact that the AI advances on you quite
agressively turns into a godsend, as you can QTE them for a lot more
ammo when they get close.

> > Bin!
> > ----
>
> Uncharted's ability to recognise a headshot, or lack of.

The crosshair shows where you're aiming, not necessarily where you're
going to hit.
date: Mon, 18 Aug 2008 03:18:53 -0700 (PDT)   author:   hurricanepilot

Re: Wassup darlin', I bin keeping my eye on your PWB   
hurricanepilot wrote:
> On Aug 18, 10:45 am, Zomoniac  wrote:
>> deKay wrote:
>>> Play!
>>> -----
>> Uncharted: Drake's Fortune (PS3)
>> Brilliant in places, very annoying in places. It's beautiful,
>> entertaining story, well acted, good controls, but frustrating in that
>> obvious ways up scenery don't let you grab onto them because the
>> designers have planned an obscure route elsewhere, the fact that, unlike
>> Gears, enemies surround you and quite often it's impossible to find a
>> cover the shields you from all the enemies. And there are a stupid
>> number of them. And howcome when I find a hidden key to become the first
>> guy through a door in 400 years, there are 20 guys with guns waiting
>> behind it?!?!
> 
> I quite liked that there were sections of the game where you had no
> guaranteed cover. The section from the demo was much more intense
> because you couldn't just hide behind a rock till the danger passed.

Not till the danger passes, but to stop it being so annoying that when 
you hide and come out to shoot, you are being attacked from every 
conceivable angle and picking them all off quickly enough to not die is 
very hard.

> On the harder difficulties, the fact that the AI advances on you quite
> agressively turns into a godsend, as you can QTE them for a lot more
> ammo when they get close.
> 
>>> Bin!
>>> ----
>> Uncharted's ability to recognise a headshot, or lack of.
> 
> The crosshair shows where you're aiming, not necessarily where you're
> going to hit.

If the crosshair doesn't bear an exact relation to where the shot will 
hit, there shouldn't be a trophy for 5 consecutive things which are 
apparently random.


-- 

Zo
Gamerscore whore and proud (and not very good at it)
date: Mon, 18 Aug 2008 11:26:39 +0100   author:   Zomoniac

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Aug 18, 11:26 am, Zomoniac  wrote:

> > I quite liked that there were sections of the game where you had no
> > guaranteed cover. The section from the demo was much more intense
> > because you couldn't just hide behind a rock till the danger passed.
>
> Not till the danger passes, but to stop it being so annoying that when
> you hide and come out to shoot, you are being attacked from every
> conceivable angle and picking them all off quickly enough to not die is
> very hard.

are you using grenades frequently enough? With a little practice, you
can get good accuracy just throwing them blindly. At the very least
they'll cause a bit of commotion and give you some time to aim.

> >>> Bin!
> >>> ----
> >> Uncharted's ability to recognise a headshot, or lack of.
>
> > The crosshair shows where you're aiming, not necessarily where you're
> > going to hit.
>
> If the crosshair doesn't bear an exact relation to where the shot will
> hit, there shouldn't be a trophy for 5 consecutive things which are
> apparently random.

I don't think there should be trophies at all. Not because I don't
like them...because I've already played the damned game 3 times, have
almost every one of the medals already, and will get zero kudos for
that unless I play through the game another 3 times. Not happening.
date: Mon, 18 Aug 2008 03:38:35 -0700 (PDT)   author:   hurricanepilot

Re: Wassup darlin', I bin keeping my eye on your PWB   
On 18 Aug, 11:26, Zomoniac  wrote:

> If the crosshair doesn't bear an exact relation to where the shot will
> hit, there shouldn't be a trophy for 5 consecutive things which are
> apparently random.

Different weapons have different accuracy, and there is a weapon you
will get later in the game that should make this trophy significantly
easier. No spoilers, but I am sure you can have a wild guess as to
what it is..
date: Mon, 18 Aug 2008 03:47:42 -0700 (PDT)   author:   SozzlyJoe

Re: Wassup darlin', I bin keeping my eye on your PWB   
In article ,
Chris Whitworth   wrote:
>On 2008-08-18, Chris F  wrote:
>> On Mon, 18 Aug 2008 03:36:51 -0500, Kendrick Kerwin Chua
>> wrote:
>>>>Bin!
>>>>----
>>>
>>>Nokia Customer Support - I'm not the first to complain about poor customer 
>>>support by Nokia. Once they've sold you the phone, they don't care what 
>>>you do with it or what problems you have with it. It's this hands-off 
>>>approach to sales, more than the quality or quantity of games, that 
>>>indicates why the N-gage failed (and continues to fail) as a consumer 
>>>product. If you're curious, I'm asking specific questions of them about 
>>>how to get my firmware flashed to address specific memory error, and their 
>>>only answer is 'check the website'. Fuck you, Nokia.
>>
>> to be fair, it's a piece of piss to flash nokia phone FW, it's all
>> done through the PC Suite...
>
>It's not *entirely* that simple because of the shitty operator branding: if
>your operator hasn't released a firmware with the fixes in, you're shit out
>of luck, unless you debrand your phone.

Also, with the two N-gage models the firmware flash isn't an end-user 
operation. Nokia guarded the N-gage ROM images closely at the time because 
they didn't want people applying it to other phones. So unless somebody 
out there knows of a way to apply N-gage firmware without the special ops 
box I'm probably outta luck.

-KKC, who would never, ever suggest that people resort to hacking and 
piracy. No.
-- 
-- "Oh, we are the Buddy Bears, we always get along!   | kendrick
 Each day we do a little dance and sing a little song! | @ io
 If you ever disagree, it means that you are wrong!    |     .com
 Oh, we are the Buddy Bears, we *always* get along!"   |
date: Mon, 18 Aug 2008 05:54:22 -0500   author:   Kendrick Kerwin Chua

Re: Wassup darlin', I bin keeping my eye on your PWB   
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 18 Aug
2008 03:47:42 -0700 (PDT), sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk SozzlyJoe 
fornis do marikano es bono tan el:

>On 18 Aug, 11:26, Zomoniac  wrote:
>
>> If the crosshair doesn't bear an exact relation to where the shot will
>> hit, there shouldn't be a trophy for 5 consecutive things which are
>> apparently random.
>
>Different weapons have different accuracy, and there is a weapon you
>will get later in the game that should make this trophy significantly
>easier. No spoilers, but I am sure you can have a wild guess as to
>what it is..

Is it a homing pigeon?

deKay
-- 
 Lofi Gaming - http://lofi-gaming.org.uk
 Gaming Diary - http://lofi-gaming.org.uk/diary
 Blog - http://lofi-gaming.org.uk/blog     
 My computer runs at 3.5MHz and I'm proud of that
date: Mon, 18 Aug 2008 11:50:34 +0100   author:   deKay

Re: Wassup darlin', I bin keeping my eye on your PWB   
SozzlyJoe wrote:
> On 18 Aug, 11:26, Zomoniac  wrote:
> 
>> If the crosshair doesn't bear an exact relation to where the shot will
>> hit, there shouldn't be a trophy for 5 consecutive things which are
>> apparently random.
> 
> Different weapons have different accuracy, and there is a weapon you
> will get later in the game that should make this trophy significantly
> easier. No spoilers, but I am sure you can have a wild guess as to
> what it is..

I've got it now anyway, through blind luck. It seems your streak isn't 
effected by death. Went into an area where there's a guy with his back 
to you as soon as you enter, and then a guy who shoots you with a rocket 
as soon as you pull the trigger. Headshotted the same guy 5 times, 
getting immediately killed with a rock instantly and having to do it again.


-- 

Zo
Gamerscore whore and proud (and not very good at it)
date: Mon, 18 Aug 2008 12:43:31 +0100   author:   Zomoniac

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Mon, 18 Aug 2008 05:54:22 -0500, Kendrick Kerwin Chua
 wrote:

>In article ,
>Chris Whitworth   wrote:
>>On 2008-08-18, Chris F  wrote:
>>> On Mon, 18 Aug 2008 03:36:51 -0500, Kendrick Kerwin Chua
>>> wrote:
>>>>>Bin!
>>>>>----
>>>>
>>>>Nokia Customer Support - I'm not the first to complain about poor customer 
>>>>support by Nokia. Once they've sold you the phone, they don't care what 
>>>>you do with it or what problems you have with it. It's this hands-off 
>>>>approach to sales, more than the quality or quantity of games, that 
>>>>indicates why the N-gage failed (and continues to fail) as a consumer 
>>>>product. If you're curious, I'm asking specific questions of them about 
>>>>how to get my firmware flashed to address specific memory error, and their 
>>>>only answer is 'check the website'. Fuck you, Nokia.
>>>
>>> to be fair, it's a piece of piss to flash nokia phone FW, it's all
>>> done through the PC Suite...
>>
>>It's not *entirely* that simple because of the shitty operator branding: if
>>your operator hasn't released a firmware with the fixes in, you're shit out
>>of luck, unless you debrand your phone.
>
>Also, with the two N-gage models the firmware flash isn't an end-user 
>operation. Nokia guarded the N-gage ROM images closely at the time because 
>they didn't want people applying it to other phones. So unless somebody 
>out there knows of a way to apply N-gage firmware without the special ops 
>box I'm probably outta luck.
>
>-KKC, who would never, ever suggest that people resort to hacking and 
>piracy. No.

oh right, well if you will buy an N-Gage, you deserve all you get.

got some of the games on my N95 8GB and theyre, for want of a better
word, shite.
-- 

http://bykerblog.wordpress.com/ - My thrilling new blog
XBL Tag: Chrisflynnuk
date: Mon, 18 Aug 2008 12:10:59 GMT   author:   Chris F

Re: Wassup darlin', I bin keeping my eye on your PWB   
In article ,
Chris F   wrote:
>On Mon, 18 Aug 2008 05:54:22 -0500, Kendrick Kerwin Chua
> wrote:
>>In article ,
>>Chris Whitworth   wrote:
>>>On 2008-08-18, Chris F  wrote:
>>>> On Mon, 18 Aug 2008 03:36:51 -0500, Kendrick Kerwin Chua
>>>> wrote:
>>>>>>Bin!
>>>>>>----
>>>>>
>>>>>Nokia Customer Support - I'm not the first to complain about poor customer 
 <snip>
>>>>>product. If you're curious, I'm asking specific questions of them about 
>>>>>how to get my firmware flashed to address specific memory error, and their 
>>>>>only answer is 'check the website'. Fuck you, Nokia.
>>>>
>>>> to be fair, it's a piece of piss to flash nokia phone FW, it's all
>>>> done through the PC Suite...
>>>
>>>It's not *entirely* that simple because of the shitty operator branding: if
>>>your operator hasn't released a firmware with the fixes in, you're shit out
>>>of luck, unless you debrand your phone.
>>
>>Also, with the two N-gage models the firmware flash isn't an end-user 
>>operation. Nokia guarded the N-gage ROM images closely at the time because 
>>they didn't want people applying it to other phones. So unless somebody 
>>out there knows of a way to apply N-gage firmware without the special ops 
>>box I'm probably outta luck.
>
>oh right, well if you will buy an N-Gage, you deserve all you get.

Hey!

>got some of the games on my N95 8GB and theyre, for want of a better
>word, shite.

The good games haven't been ported forward into the new service yet, have 
they? Pocket Kingdom, Rifts, and the Red Lynx strategy games were all 
system exclusives that made the platform worthwhile (at least, at the 
vulture prices I paid for them). I had a look at the N-gage service 
launched this year and it looked like all puzzle and platform titles. Does 
Nokia not understand that they actually got some credibility and praise 
towards the end thanks to those exclusives?

-KKC, writing about Windows Storage Server. It's like Windows, but with 
two registry values changed.
-- 
-- "Oh, we are the Buddy Bears, we always get along!   | kendrick
 Each day we do a little dance and sing a little song! | @ io
 If you ever disagree, it means that you are wrong!    |     .com
 Oh, we are the Buddy Bears, we *always* get along!"   |
date: Mon, 18 Aug 2008 07:17:19 -0500   author:   Kendrick Kerwin Chua

Re: Wassup darlin', I bin keeping my eye on your PWB   
"hurricanepilot"  wrote in message
news:c8496de5-ebb8-4690-8444-
>
> I don't think there should be trophies at all. Not because I don't
> like them...because I've already played the damned game 3 times, have
> almost every one of the medals already, and will get zero kudos for
> that unless I play through the game another 3 times. Not happening.

On the other hand my plan for getting a PS3 when the platform is finally
"done" is coming along nicely.  Trophies, decent rumbling controllers,
decent online, more games and Wipeout should all be in place by the time I
buy in.

Maybe not Home though :)
date: Mon, 18 Aug 2008 13:42:52 +0100   author:   Deano

Re: Wassup darlin', I bin keeping my eye on your PWB   
In article , andyk@lofi-
gaming.org.uk says...
> Play!
> -----

Absolutely nothing. Chose to spend all weekend on the couch with the 
missus watching all but one episode of the first season of Supernatural 
instead.


> Want!
> -----

Warhammer Online: Age Of Reckoning Open beta to begin

Warhammer Online: Age Of Reckoning to go live

Time to watch the second season of Supernatural and the box set 
containing all 10 series of Stargate: SG1 which arrived today

> Bin!
> ----

Tiredness

Weekends finishing


-- 
WFC: 3806 6029 8649 8813
XBLA/PSN/Steam: merseymal
Xfire/Quake Wars: malkomm
WAR Beta: Byrokthik the Squig Herder
date: Mon, 18 Aug 2008 14:09:06 +0100   author:   Mal F

Re: Wassup darlin', I bin keeping my eye on your PWB   
In article ,
Deano  wrote:
>"hurricanepilot"  wrote in message
>news:c8496de5-ebb8-4690-8444-
>>
>> I don't think there should be trophies at all. Not because I don't
>> like them...because I've already played the damned game 3 times, have
>> almost every one of the medals already, and will get zero kudos for
>> that unless I play through the game another 3 times. Not happening.
>
>On the other hand my plan for getting a PS3 when the platform is finally
>"done" is coming along nicely.  Trophies, decent rumbling controllers,
>decent online, more games and Wipeout should all be in place by the time I
>buy in.

Anybody happen to know how Microsoft's Xbox Originals program is doing? I 
ask because I wonder if it's occurred to Sony to sell PS2 games online in 
the same manner, and with better support than the PS1 games are getting. 
It'd be a good reason to quietly reintroduce backward compatibility into 
the next iteration of the hardware. The continuing absence of PS2 
functions in currently-available consoles is what keeps me from getting a 
PS3 when the urge hits.

-KKC, who wishes Phil Collins could write brilliant songs without having 
to get divorced first. We're good for another five albums at this rate.
-- 
-- "Oh, we are the Buddy Bears, we always get along!   | kendrick
 Each day we do a little dance and sing a little song! | @ io
 If you ever disagree, it means that you are wrong!    |     .com
 Oh, we are the Buddy Bears, we *always* get along!"   |
date: Mon, 18 Aug 2008 08:19:05 -0500   author:   Kendrick Kerwin Chua

Re: Wassup darlin', I bin keeping my eye on your PWB   
Kendrick Kerwin Chua wrote:
> In article ,
> Deano  wrote:
>> "hurricanepilot"  wrote in message
>> news:c8496de5-ebb8-4690-8444-
>>> I don't think there should be trophies at all. Not because I don't
>>> like them...because I've already played the damned game 3 times, have
>>> almost every one of the medals already, and will get zero kudos for
>>> that unless I play through the game another 3 times. Not happening.
>> On the other hand my plan for getting a PS3 when the platform is finally
>> "done" is coming along nicely.  Trophies, decent rumbling controllers,
>> decent online, more games and Wipeout should all be in place by the time I
>> buy in.
> 
> Anybody happen to know how Microsoft's Xbox Originals program is doing? I 
> ask because I wonder if it's occurred to Sony to sell PS2 games online in 
> the same manner, and with better support than the PS1 games are getting. 
> It'd be a good reason to quietly reintroduce backward compatibility into 
> the next iteration of the hardware. The continuing absence of PS2 
> functions in currently-available consoles is what keeps me from getting a 
> PS3 when the urge hits.
> 
> -KKC, who wishes Phil Collins could write brilliant songs without having 
> to get divorced first. We're good for another five albums at this rate.

Well they've only released about 10 games, so probably not that well.

Sony will never do that, they would piss off a LOT of people who bought 
an non-BC machine having given up on them getting another one out. And 
would you not have the games show up in the stores of those without the 
required hardware? Or just a message on selection saying "AAAH, FUCK 
YOU!"? Or, more Sony-like, would it just not bother checking and then 
fail to load after you've spent your money?


-- 

Zo
Gamerscore whore and proud (and not very good at it)
date: Mon, 18 Aug 2008 14:32:44 +0100   author:   Zomoniac

Re: Wassup darlin', I bin keeping my eye on your PWB   
Mal F wrote:
> In article , andyk@lofi-
> gaming.org.uk says...
>> Play!
>> -----
>
> Absolutely nothing. Chose to spend all weekend on the couch with the
> missus watching all but one episode of the first season of
> Supernatural instead.
>

I'm a bit out of order with Supernatural.  I watched series 3 earlier this 
year and thought it was bloody brilliant.  Whats the first series like?

-- 

WCZ
date: Mon, 18 Aug 2008 14:40:43 +0100   author:   WCZ

Re: Wassup darlin', I bin keeping my eye on your PWB   
In article <g8bu4s$inr$1@aioe.org>, Dav123456@willnotwork.com says...

> >> -----
> >
> > Absolutely nothing. Chose to spend all weekend on the couch with the
> > missus watching all but one episode of the first season of
> > Supernatural instead.
> >
> 
> I'm a bit out of order with Supernatural.  I watched series 3 earlier this 
> year and thought it was bloody brilliant.  Whats the first series like?

It's bloody good

I also started watching it from series 3 so we bought a box set of 
series 1 & 2 from amazon for £32 which seemed very reasonable



-- 
WFC: 3806 6029 8649 8813
XBLA/PSN/Steam: merseymal
Xfire/Quake Wars: malkomm
WAR Beta: Byrokthik the Squig Herder
date: Mon, 18 Aug 2008 14:50:28 +0100   author:   Mal F

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Mon, 18 Aug 2008 09:24:21 +0100, deKay wrote
(in article ):

> Play!
> -----
> 
> Civilisation Revolution (360)

Yep. I've been playing this recently. Working my way through the 
achievements. It's incredibly shallow compared with real CIV though. Small 
maps. Haven't touched on the scenarios or GOTW yet. I expect I'll like GOTW. 
Wonder how many we'll get.

Etrian Odyssey 2 (DS)

Worked my way up to the final stratum. It's about as hard now as it was when 
I started TBH. My level ~55 party is quite capable of being spanked in the 
5th stratum as my level ~5 party was on the first.

GeoWars 2 (360)

Hm. I'm not very good at this according to my friends ranking.

> 
> 
> Want!
> -----
> 

Civ Rev (DS)
 
> 
> Bin!
> ----
> 

The fact that I'm another year older and this is the last day of my pre bank 
holiday long weekend.


-- 
gt: This Tree Frog
remove stars for email
g*a*r*y*c*o*w*e*l*l*a*t*m*a*c*d*o*t*c*o*m
date: Mon, 18 Aug 2008 15:13:50 +0100   author:   Gary

Re: Wassup darlin', I bin keeping my eye on your PWB   
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 18 Aug
2008 15:13:50 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk Gary  fornis
do marikano es bono tan el:

>Yep. I've been playing this recently. Working my way through the 
>achievements. It's incredibly shallow compared with real CIV though. Small 
>maps.

I agree, but this hasn't spoiled my enjoyment. In fact, I'm loving most of the
changes - the easier road building, the more obvious unit uses, the bigger
graphics, the sped up time. Mind you, aside from a demo of IV, I've not played
anything since Civ II (or Alpha Centuri, whichever was most recent) so some of
these may have been in III or IV.

>Haven't touched on the scenarios or GOTW yet. I expect I'll like GOTW. 
>Wonder how many we'll get.

I haven't even looked at them.

deKay
-- 
 Lofi Gaming - http://lofi-gaming.org.uk
 Gaming Diary - http://lofi-gaming.org.uk/diary
 Blog - http://lofi-gaming.org.uk/blog     
 My computer runs at 3.5MHz and I'm proud of that
date: Mon, 18 Aug 2008 15:29:17 +0100   author:   deKay

Re: Wassup darlin', I bin keeping my eye on your PWB   
On 2008-08-18, deKay  wrote:
> Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 18 Aug
> 2008 15:13:50 +0100, sefini jorgo geanyet des mani yeof do
> uk.games.video.misc, yawatina tan reek esk Gary  fornis
> do marikano es bono tan el:
>
>>Yep. I've been playing this recently. Working my way through the 
>>achievements. It's incredibly shallow compared with real CIV though. Small 
>>maps.
>
> I agree, but this hasn't spoiled my enjoyment. In fact, I'm loving most of the
> changes - the easier road building, the more obvious unit uses, the bigger
> graphics, the sped up time. Mind you, aside from a demo of IV, I've not played
> anything since Civ II (or Alpha Centuri, whichever was most recent) so some of
> these may have been in III or IV.

They're certainly not in IV; whilst it's possible to play a "quick" game in IV,
it's because they stick you on a small map with only a couple of opponents,
rather than because the actual game mechanics have been tweaked to make things
faster (and a "quick" game is still a good evening's worth of play).

Chris
-- 
Gamertag: parm                               * BRING BACK BLUE SKY IN GAMES *

  "Back when I was young, we had to travel back in time to put the tape in so
the game would load before we died."
date: 18 Aug 2008 14:51:03 GMT   author:   Chris Whitworth

Re: Wassup darlin', I bin keeping my eye on your PWB   
Would you like a chocolate covered pretzel, deKay?

> Play!
> -----

Nothing again apart from a bit of Brain Training Sudoko on the DS, and 
some Platinum Solitaire on my mobile.  I've had no game playing urges for 
a couple of weeks now.


> Want!
> -----

It to be Wednesday morning when I leave for an overdue holiday in Ibiza.


> Bin!
> ----

The poor Euro exchange rate this year.

England very soon, for two weeks.  Woohoo!

-- 
:: XBL: Ste J | PS3 & Steam: Stejay | Wii: 1449 0481 5953 9013
:: Join the ugv* LastFM group: http://tinyurl.com/ewdkb
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:: "Hell hath no fury like a woman scorned for Sega." - Brodie (Mallrats)
date: Mon, 18 Aug 2008 17:14:22 +0000 (UTC)   author:   Steve Jackson lid

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Mon, 18 Aug 2008 15:51:03 +0100, Chris Whitworth wrote
(in article ):


> They're certainly not in IV; whilst it's possible to play a "quick" game in 
> IV,
> it's because they stick you on a small map with only a couple of opponents,
> rather than because the actual game mechanics have been tweaked to make 
things
> faster (and a "quick" game is still a good evening's worth of play).

I know, that's why I'm finding it hard to adjust. I somehow get the ability 
to build tanks in one turn, and have 6(ish) civs withing striking distance of 
a galley. It's really quite different to CivIV and I'm still not sure I get 
CivREV. It might end up being a bit to much like CivLite for me. I'm sure 
I'll love it on the DS though when I finally get it. If it has the same game 
mechanics it'll be perfect for the DS.

-- 
gt: This Tree Frog
remove stars for email
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date: Mon, 18 Aug 2008 18:46:13 +0100   author:   Gary

Re: Wassup darlin', I bin keeping my eye on your PWB   
The Rev  wrote in
news:6gsqv7Fhirn9U1@mid.individual.net: 

> Braid (360) - I've now got all the puzzle pieces in Worlds 2, 3, 4 and
> 5. I got completely stuck near the end of the World 6 yesterday, but I
> think I've worked out one of the solutions in my sleep. If I'm
> correct, it's going to be very, very tricky to do. (Which is my
> problem with the later worlds - thinking up solutions to puzzles
> doesn't get harder - if anything, they're easier - but actually
> performing those solutions becomes nigh on impossible. 

You're probably missing better solutions if you're finding this. I spent 
ages on a couple of the later puzzles thinking that I had to do something 
really hard, before coming up with a better way to do it.
date: Mon, 18 Aug 2008 21:54:47 +0000 (UTC)   author:   James Sutherland

Re: Wassup darlin', I bin keeping my eye on your PWB   
deKay  wrote:

> Play!

No More Heroes (Wii) - finished this. I do slightly regret playing it
on the default Sweet difficulty rather than upping it to Mild, though
if I'm honest, I think Sweet was probably about right for me. Anyway,
it was a bit repetitive and flawed but pretty good, with simple but
fun combat and some imaginative bosses. Some surprising variety too,
as after a few levels you think you know exactly what the pre-boss
bits are going to be like but it tweaks the formula again and again. I
think this might well be one of those games that I end up replaying
after a week or two at most. :-)

> Want!

Super Paper Mario (Wii) to arrive.

> Bin!

Far Cry Instincts (Xbox) - finished, which I wasn't really expecting.
It wasn't bad for most of the game, but it felt too samey, it was
quite tedious at times, and the last couple of levels were pretty
awful.

The Free Fight bits in No More Heroes. I know they're completely
optional, but why did they *all* have to be take-a-hit-and-you-fail
jobs, which you can't immediately retry? It made them annoying enough
for me that I ended up just ignoring them.

NMH's slightly confused approach to the ending. It does make sense
once (rot13 for slight spoiler) lbh'ir gevrq nyy guerr bcgvbaf ba gur
zrah - but it's as clear as mud before that.

-Rus.
date: 18 Aug 2008 23:39:52 +0100   author:   Russell Marks russell.marks@spam^H^H^H^Hntlworld.com

Re: Wassup darlin', I bin keeping my eye on your PWB   
deKay  wrote in
news:u7cia4tl6fbju5gvgaihvh74qihemaefk6@4ax.com: 

> Play!
> -----

Bionic Commando Rearmed (PS3) - This is really good, once you get used 
to the controls. It looks fantastic and I love the retro music, 
particularly the C64-like rendition of the Commando theme on the top 
down sections. The challenge levels are possibly the best bit of the 
game, and I'd love to have a PSP version even if it just had a load of 
those in. My only real complaint is the horrible percentage stat it 
displays showing how many times you've failed a stage. Why show 
something that I can never, ever get to 100%, unless I'm supposed to 
reboot the PS3 or something whenever I die?

FFIV (DS) - Still playing it. Still really hard.

Half-Life 2 (360) - I'm finding this to be really quite padded towards 
the end. In my head it sort of went: Nova Prospekt, strider battle, cool 
bit with the gravity gun, end. But there's actually loads of arsing 
around and repetitive City 17 stuff that gets a bit dull after a while. 
I could really do without the idiot AI characters who helpfully stand in 
your way while you're getting shot.

> Want!
> -----

Bangai-O (DS) - Wasn't going to get this but I cracked and ordered it 
this morning.

> Bin!
> ----

Nothing.
date: Tue, 19 Aug 2008 00:10:07 +0000 (UTC)   author:   James Sutherland

Re: Wassup darlin', I bin keeping my eye on your PWB   
Why is a mushroom called mushroom? As usual, deKay
 got it all completely wrong and wrote:

>Play!
>-----

Next to nothing, unfortunately:

Etrian Odyssey: Managed to map a bit more of the 5th stratum. In fact,
I think I've made quite some progress, although I haven't ventured
into the fifth floor yet. I feel powerful enough, but I'd like to
adventure some more first.

>Want!
>-----

Spore. Fable 2. And time to play them both.
A new PC would be nice. And an EEE or something similar. And money to
buy them both would help, too.
Time to play games. Please!

>Bin!
>----

I can't really bin working, as I'm quite enjoying it.
But...time...games....
date: Tue, 19 Aug 2008 06:08:53 +0200   author:   Nils Tanner

Re: Wassup darlin', I bin keeping my eye on your PWB   
James Sutherland wrote:
> The Rev  wrote in
> news:6gsqv7Fhirn9U1@mid.individual.net: 
> 
>> Braid (360) - I've now got all the puzzle pieces in Worlds 2, 3, 4 and
>> 5. I got completely stuck near the end of the World 6 yesterday, but I
>> think I've worked out one of the solutions in my sleep. If I'm
>> correct, it's going to be very, very tricky to do. (Which is my
>> problem with the later worlds - thinking up solutions to puzzles
>> doesn't get harder - if anything, they're easier - but actually
>> performing those solutions becomes nigh on impossible. 
> 
> You're probably missing better solutions if you're finding this. I spent 
> ages on a couple of the later puzzles thinking that I had to do something 
> really hard, before coming up with a better way to do it.

Okay...

Ba Jbeyq 6 gurer'f n ovg jvgu fbzr bs gubfr onqqvr thlf naq guerr cvcrf jvgu 
cynagf pbzvat bhg. Lbh unir gb hfr lbhe gvzr ohooyr (naq fbzrgvzrf erjvaq) 
gb trg gjb onqqvrf npebff ng bapr, fb lbh pna whzc ba gurz obgu gb trg uvtu 
rabhtu gb trg n chmmyr cvrpr. Vg gbbx zr nobhg guerr frpbaqf gb jbex bhg 
jung gb qb, gura nobhg na ubhe naq n unys gb npghnyyl qb vg. Znlor gurer'f 
fbzr gevpx gb flapvat rirelguvat hc fb gur onqqvrf trg guebhtu, ohg V 
pbhyqa'g jbex vg bhg naq whfg unq gb xrrc punatvat gur gvzvat bs rirelguvat 
gb gel naq trg gjb guebhtu ng bapr, juvpu V znantrq ol syhxr rirel unys ubhe 
be fb. Zvffrq zl whzcf gur svefg pbhcyr bs gvzrf V tbg thlf guebhtu, fb vg 
jnfa'g hagvy gur guveq gvzr - jura fbzrubj rirelguvat flaprq hc gb yrg 
zhygvcyr onqqvrf guebhtu ng bapr - gung V znantrq gb znxr zl whzcf naq trg 
gur chmmyr cvrpr.

Gura gurer jnf gur bar jurer lbh unq gb chg lbhe gvzr ohooyr ba gbc bs gur 
sveronyy pnaaba gb tvir lbhefrys rabhtu gvzr gb trg onpx sebz n fjvgpu. V 
fcrag ntrf naq ntrf rkcrevzragvat jvgu chggvat gur ohooyr va qvssrerag 
cynprf - jvgu gur ohooyr haqre gur pnaaba lbh unir nyzbfg rabhtu gvzr gb trg 
bhg, ohg abg dhvgr - fb vg gbbx ntrf gb jbex bhg vg unq gb or ba gur pnaaba, 
gura ntrf gb npghnyyl trg n onqqvr qbja gurer naq znxr gur whzc gb trg ba 
gur pnaaba.

Gubfr ner whfg gjb bss gur gbc bs zl urnq.
date: Tue, 19 Aug 2008 09:42:37 +0100   author:   The Rev

Re: Wassup darlin', I bin keeping my eye on your PWB   
On 18 Aug, 23:39, Russell Marks
<russell.marks@spam^H^H^H^Hntlworld.com> wrote:
> deKay  wrote:
> > Play!
>
> No More Heroes (Wii) - finished this. I do slightly regret playing it
> on the default Sweet difficulty rather than upping it to Mild, though
> if I'm honest, I think Sweet was probably about right for me. Anyway,
> it was a bit repetitive and flawed but pretty good, with simple but
> fun combat and some imaginative bosses. Some surprising variety too,
> as after a few levels you think you know exactly what the pre-boss
> bits are going to be like but it tweaks the formula again and again. I
> think this might well be one of those games that I end up replaying
> after a week or two at most. :-)

You are the same as me, I ended up thinking it was far too easy
(except for the boss fights, which were on the whole just right). Did
you notice completing the game opens up a new "Bitter" hard mode? I
might give that a spin and see what it is like. As a plus, it lets you
keep your weapon from the first play through.

> The Free Fight bits in No More Heroes. I know they're completely
> optional, but why did they *all* have to be take-a-hit-and-you-fail
> jobs, which you can't immediately retry? It made them annoying enough
> for me that I ended up just ignoring them.

In a total turnabout to the rest of the game, these were incredibly
difficult. In fact, I thought it was just luck for most of the game
until the very end where I started to get the beginnings of a strategy
for them. In the end, I only did 3 though, probably due to the no
instant retry thing.

> NMH's slightly confused approach to the ending. It does make sense
> once (rot13 for slight spoiler) lbh'ir gevrq nyy guerr bcgvbaf ba gur
> zrah - but it's as clear as mud before that.

Rfcrpvnyyl vs lbh cvpxrq bcgvba 2 sbe gur "abezny" raqvat, gura vg
nfxf lbh gb fnir nsgre vg - nf sne nf V pna frr vg jbhyq fnir gur
pyrne qngn bire lbhe tnzr naq qhzc lbh ng gur fgneg jvgu ab bcgvba gb
frr gur erny raqvat! Yhpxvyl V cvpxrq n arj fybg...
date: Tue, 19 Aug 2008 02:00:08 -0700 (PDT)   author:   SozzlyJoe

Re: Wassup darlin', I bin keeping my eye on your PWB   
WCZ wrote:
>>> Want!
>>> -----
>>
>> Tiger Woods '09 (360)
>> I haven't yet played the demo, and I don't care if it is just more of
>> the same. Additional courses and a new Tiger Challenge, as well as
>> the fun to be had in building up a new character make this a dead
>> cert.
>
> Not wanting to dissapoint here but it is more of the same.  :-)
>
> It is definately easier to hit straight shots with TW09 and the club
> tuning is a good new feature.  I had a quick play and it does make a
> difference. Small sweet spot == horrendous hooks and slices.  So you
> start with nice big sweet spots then as you get better (and it shows
> you how close you were to a perfect straight down and up on the
> thumbstick) you reduce the sweet spot and get more distance.
>
> The training is based on how shit you were on your last round which
> is also useful.
>
> The putting aid thingy is really good too and just to ensure its not
> too easy you can only see it once.  So, you need to line up the putt
> as best you can then have a quick gander then adjust your putt.  Its
> definately not as easy as it sounds as I've had plenty that have
> stopped less than an inch from the hole.
>
> Graphics are, well, the same as TW07 really.  Water looks nicer with
> some good froth effects at the base of falls.  Thats about it really.

I like it a lot. The training mechanism for building up stats is very well 
conceived, and I can see it being lots more fun building up your golfer this 
way. I'm less sure about the club tuning - the reduced swing sensitivity 
meant that I just went in and shrunk the sweet spot on the driver down to a 
minimum, increasing distance hugely and was still hitting it straight. The 
ability to correct a systematic hook/slice might be useful if you're 
afflicted in that way, I suppose. The putt preview is just the same as 08, 
isn't it?

> I'm pretty sure that if I could play the demo in real life I'd die
> before getting a ball in the hole on the first.  Whoever decides that
> an island green is appropriate should be made to go and collect all
> my balls from the bottom of the lake.

That par 5 with the island green is going to be a bugger to eagle, even in 
game. I don't know whether the golfer you play with in the demo has maxed 
out stats, but if so, reaching the green in 2 will be a challenge and a 
half. Still - new courses == WIN, difficult or no.

> Anyway, in summary.  TW09 > TW07 > TW08 > Links 2004

Now you're just looking for trouble. Everyone knows it's TW08 > TW07 > 
Links. ;)
I reserve judgement on 09 for now, until I've had some time with the full 
game, but it's looking *very* promising.

-- 

Chris

GT: SomethingWitty
date: Tue, 19 Aug 2008 10:49:17 +0100   author:   Chris Stevens

Re: Wassup darlin', I bin keeping my eye on your PWB   
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 18 Aug
2008 18:46:13 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk Gary  fornis
do marikano es bono tan el:

>I know, that's why I'm finding it hard to adjust. I somehow get the ability 
>to build tanks in one turn, and have 6(ish) civs withing striking distance of 
>a galley. It's really quite different to CivIV and I'm still not sure I get 
>CivREV. It might end up being a bit to much like CivLite for me. I'm sure 
>I'll love it on the DS though when I finally get it. If it has the same game 
>mechanics it'll be perfect for the DS.

They're the same game, bar the graphics.

As I found last night, it would seem that Civ Rev has a move limit in the
game. I was heading for Economic Victoly, with four moves left to build the
World Bank, and it told me there were only five moves left and after that a
Domination Victoly would be decided. How odd!

deKay
-- 
 Lofi Gaming - http://lofi-gaming.org.uk
 Gaming Diary - http://lofi-gaming.org.uk/diary
 Blog - http://lofi-gaming.org.uk/blog     
 My computer runs at 3.5MHz and I'm proud of that
date: Tue, 19 Aug 2008 11:10:16 +0100   author:   deKay

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Aug 19, 9:42 am, The Rev  wrote:
> James Sutherland wrote:
> > The Rev  wrote in
> >news:6gsqv7Fhirn9U1@mid.individual.net:
>
> >> Braid (360) - I've now got all the puzzle pieces in Worlds 2, 3, 4 and
> >> 5. I got completely stuck near the end of the World 6 yesterday, but I
> >> think I've worked out one of the solutions in my sleep. If I'm
> >> correct, it's going to be very, very tricky to do. (Which is my
> >> problem with the later worlds - thinking up solutions to puzzles
> >> doesn't get harder - if anything, they're easier - but actually
> >> performing those solutions becomes nigh on impossible.
>
> > You're probably missing better solutions if you're finding this. I spent
> > ages on a couple of the later puzzles thinking that I had to do something
> > really hard, before coming up with a better way to do it.
>
> Okay...
>
> Ba Jbeyq 6 gurer'f n ovg jvgu fbzr bs gubfr onqqvr thlf naq guerr cvcrf jvgu
> cynagf pbzvat bhg. Lbh unir gb hfr lbhe gvzr ohooyr (naq fbzrgvzrf erjvaq> gb trg gjb onqqvrf npebff ng bapr, fb lbh pna whzc ba gurz obgu gb trg uvtu
> rabhtu gb trg n chmmyr cvrpr. Vg gbbx zr nobhg guerr frpbaqf gb jbex bhg
> jung gb qb, gura nobhg na ubhe naq n unys gb npghnyyl qb vg. Znlor gurer'f
> fbzr gevpx gb flapvat rirelguvat hc fb gur onqqvrf trg guebhtu, ohg V
> pbhyqa'g jbex vg bhg naq whfg unq gb xrrc punatvat gur gvzvat bs rirelguvat
> gb gel naq trg gjb guebhtu ng bapr, juvpu V znantrq ol syhxr rirel unys ubhe
> be fb. Zvffrq zl whzcf gur svefg pbhcyr bs gvzrf V tbg thlf guebhtu, fb vg
> jnfa'g hagvy gur guveq gvzr - jura fbzrubj rirelguvat flaprq hc gb yrg
> zhygvcyr onqqvrf guebhtu ng bapr - gung V znantrq gb znxr zl whzcf naq trg
> gur chmmyr cvrpr.

I'd have to try the second one again to remember how I did it, but for
this one, you can hfr ohooyrf gb trg gur cynagf va flapu jvgu rnpu
bgure, gura whfg serrmr gvzr jura gurl'er qbja (fubhyqre ohggbaf jura
lbh'er erjvaqvat) naq gur rarzvrf jvyy jnyx bire gurz fnsryl. V fcrag
ntrf gelvat gb svqqyr nebhaq gelvat gb trg gur rarzvrf bire gurz hagvy
V ernyvfrq gung.
date: Tue, 19 Aug 2008 04:03:20 -0700 (PDT)   author:   unknown

Re: Wassup darlin', I bin keeping my eye on your PWB   
SozzlyJoe  wrote:

> On 18 Aug, 23:39, Russell Marks
> <russell.marks@spam^H^H^H^Hntlworld.com> wrote:
> > deKay  wrote:
> > > Play!
> >
> > No More Heroes (Wii) - finished this. I do slightly regret playing it
> > on the default Sweet difficulty rather than upping it to Mild, though
> > if I'm honest, I think Sweet was probably about right for me. Anyway,
> > it was a bit repetitive and flawed but pretty good, with simple but
> > fun combat and some imaginative bosses. Some surprising variety too,
> > as after a few levels you think you know exactly what the pre-boss
> > bits are going to be like but it tweaks the formula again and again. I
> > think this might well be one of those games that I end up replaying
> > after a week or two at most. :-)
> 
> You are the same as me, I ended up thinking it was far too easy
> (except for the boss fights, which were on the whole just right). Did

Well, I think far too easy is a bit harsh, it was probably a sensible
default. Personally I don't think I'd have wanted it too much harder,
because as you say the bosses were pretty much spot-on and they're
really what the game is all about.

> you notice completing the game opens up a new "Bitter" hard mode? I
> might give that a spin and see what it is like. As a plus, it lets you
> keep your weapon from the first play through.

It does that for any difficulty I think, in fact you're said to keep
just about everything. Bitter sounds too hard for me really, I think
when I replay it I'll try Mild.

> > NMH's slightly confused approach to the ending. It does make sense
> > once (rot13 for slight spoiler) lbh'ir gevrq nyy guerr bcgvbaf ba gur
> > zrah - but it's as clear as mud before that.
> 
> Rfcrpvnyyl vs lbh cvpxrq bcgvba 2 sbe gur "abezny" raqvat, gura vg
> nfxf lbh gb fnir nsgre vg - nf sne nf V pna frr vg jbhyq fnir gur
> pyrne qngn bire lbhe tnzr naq qhzc lbh ng gur fgneg jvgu ab bcgvba gb
> frr gur erny raqvat! Yhpxvyl V cvpxrq n arj fybg...

V nyjnlf hfr zhygvcyr fybgf naljnl. :-)

-Rus.
date: 19 Aug 2008 13:52:08 +0100   author:   Russell Marks russell.marks@spam^H^H^H^Hntlworld.com

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Tue, 19 Aug 2008 11:10:16 +0100, deKay wrote
(in article ):

> Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Mon, 18 Aug
> 2008 18:46:13 +0100, sefini jorgo geanyet des mani yeof do
> uk.games.video.misc, yawatina tan reek esk Gary  fornis
> do marikano es bono tan el:
> 
>> I know, that's why I'm finding it hard to adjust. I somehow get the ability 
>> to build tanks in one turn, and have 6(ish) civs withing striking distance 
>> of 
>> a galley. It's really quite different to CivIV and I'm still not sure I get 
>> CivREV. It might end up being a bit to much like CivLite for me. I'm sure 
>> I'll love it on the DS though when I finally get it. If it has the same 
>> game 
>> mechanics it'll be perfect for the DS.
> 
> They're the same game, bar the graphics.
> 
> As I found last night, it would seem that Civ Rev has a move limit in the
> game. I was heading for Economic Victoly, with four moves left to build the
> World Bank, and it told me there were only five moves left and after that a
> Domination Victoly would be decided. How odd!
> 
> deKay
> 

I'm going to continue with it, as I like the short game now in a perverse way 
but (1) it isn't CIV and (2) I still think the short 1-2 hour Cheiftan, 5-6 
hour (ish) deity games are much more suited to DS than 360. I'd loved to have 
seen CivIII or CivIV on 360. Some of my games on those with all Civs and an 
earth map took months and months with lots of detail.

It's like the difference between an endless pot of earl grey tea with scones, 
and a six pack of relentless caffeine drink and crisps.

-- 
gt: This Tree Frog
remove stars for email
g*a*r*y*c*o*w*e*l*l*a*t*m*a*c*d*o*t*c*o*m
date: Tue, 19 Aug 2008 21:54:49 +0100   author:   Gary

Re: Wassup darlin', I bin keeping my eye on your PWB   
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Tue, 19 Aug
2008 21:54:49 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk Gary  fornis
do marikano es bono tan el:

>I'm going to continue with it, as I like the short game now in a perverse way 
>but (1) it isn't CIV and (2) I still think the short 1-2 hour Cheiftan, 5-6 
>hour (ish) deity games are much more suited to DS than 360. I'd loved to have 
>seen CivIII or CivIV on 360. Some of my games on those with all Civs and an 
>earth map took months and months with lots of detail.
>
>It's like the difference between an endless pot of earl grey tea with scones, 
>and a six pack of relentless caffeine drink and crisps.

You have to try some of the scenarios! I had a go on Beta Centuri last night,
and it's bloody ace.

Also, does anyone know how to build a second nuke? I built the Manhattan
Project, and got one - nuked Moscow with it - but now how do I get another?

deKay
-- 
 Lofi Gaming - http://lofi-gaming.org.uk
 Gaming Diary - http://lofi-gaming.org.uk/diary
 Blog - http://lofi-gaming.org.uk/blog     
 My computer runs at 3.5MHz and I'm proud of that
date: Wed, 20 Aug 2008 08:28:20 +0100   author:   deKay

Re: Wassup darlin', I bin keeping my eye on your PWB   
deKay wrote:
> 
> Also, does anyone know how to build a second nuke? I built the Manhattan
> Project, and got one - nuked Moscow with it - but now how do I get another?

You can't. One nuke per game.
date: Wed, 20 Aug 2008 09:20:40 +0100   author:   The Rev

Re: Wassup darlin', I bin keeping my eye on your PWB   
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Wed, 20 Aug
2008 09:20:40 +0100, sefini jorgo geanyet des mani yeof do
uk.games.video.misc, yawatina tan reek esk The Rev
 fornis do marikano es bono tan el:

>deKay wrote:
>> 
>> Also, does anyone know how to build a second nuke? I built the Manhattan
>> Project, and got one - nuked Moscow with it - but now how do I get another?
>
>You can't. One nuke per game.

Testicles.

deKay
-- 
 Lofi Gaming - http://lofi-gaming.org.uk
 Gaming Diary - http://lofi-gaming.org.uk/diary
 Blog - http://lofi-gaming.org.uk/blog     
 My computer runs at 3.5MHz and I'm proud of that
date: Wed, 20 Aug 2008 09:41:01 +0100   author:   deKay

Re: Wassup darlin', I bin keeping my eye on your PWB   
On Wed, 20 Aug 2008 09:20:40 +0100, The Rev wrote
(in article ):

> deKay wrote:
>> 
>> Also, does anyone know how to build a second nuke? I built the Manhattan
>> Project, and got one - nuked Moscow with it - but now how do I get another?
> 
> You can't. One nuke per game.

Yep. Unlike full fat CIV, you can't have ICBM. Which are also one-shot 
weapons. But at least you can build more of them.

-- 
gt: This Tree Frog
remove stars for email
g*a*r*y*c*o*w*e*l*l*a*t*m*a*c*d*o*t*c*o*m
date: Wed, 20 Aug 2008 19:53:39 +0100   author:   Gary

Re: Wassup darlin', I bin keeping my eye on your PWB   
james.sutherland@gmail.com wrote:
> 
> I'd have to try the second one again to remember how I did it, but for
> this one, you can hfr ohooyrf gb trg gur cynagf va flapu jvgu rnpu
> bgure, gura whfg serrmr gvzr jura gurl'er qbja (fubhyqre ohggbaf jura
> lbh'er erjvaqvat) naq gur rarzvrf jvyy jnyx bire gurz fnsryl. V fcrag
> ntrf gelvat gb svqqyr nebhaq gelvat gb trg gur rarzvrf bire gurz hagvy
> V ernyvfrq gung.

I never realised that.

Anyway, got all sixty puzzle pieces and completed the game last night.

It's a fun little game, but I don't have the faintest clue what the story 
was all about. I don't get it at all.
date: Thu, 21 Aug 2008 08:54:38 +0100   author:   The Rev

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