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date: Thu, 20 Sep 2007 16:29:35 +0100,
group: uk.games.video.handheld
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Anno 1701 - wonky roads?
Chapter 3, build a warehouse...
Can't build straight roads... Only diagonal ones?
Is this normal? A bug? It's bloody annoying whatever it is!
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date: Thu, 20 Sep 2007 16:29:35 +0100
author: Gary
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Re: Anno 1701 - wonky roads?
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date: Thu, 20 Sep 2007 21:01:01 -0000
author: unknown
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Re: Anno 1701 - wonky roads?
Gary the Monkey was never naughty:
>
> Chapter 3, build a warehouse...
>
> Can't build straight roads... Only diagonal ones?
>
> Is this normal? A bug? It's bloody annoying whatever it is!
Erm, what? It's an isometric game. ALL the roads are "diagonal".
Choobs
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Sir Chewbury Gubbins <choobs@chewbury.net.invalid>
... Blog : http://www.nelefa.org
/|\ Game Diary : http://www.chewbury.net
/ | \ Abu the Monkey was never naughty.
date: 21 Sep 2007 10:28:30 GMT
author: Sir Chewbury Gubbins lid
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Re: Anno 1701 - wonky roads?
On Fri, 21 Sep 2007 11:28:30 +0100, Sir Chewbury Gubbins wrote
(in article ):
> Gary the Monkey was never naughty:
>>
>> Chapter 3, build a warehouse...
>>
>> Can't build straight roads... Only diagonal ones?
>>
>> Is this normal? A bug? It's bloody annoying whatever it is!
>
> Erm, what? It's an isometric game. ALL the roads are "diagonal".
>
> Choobs
>
>
Aye, but on Chapter 3, I can't seem to draw a long road, it always kinks into
a 90 degree bend unless I do it in short chunks. Odd that it hasn't happened
on the first few islands.
--
remove stars for email
g*a*r*y*c*o*w*e*l*l*a*t*m*a*c*d*o*t*c*o*m
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<http://tinyurl.com/398eom>
date: Fri, 21 Sep 2007 15:57:16 +0100
author: Gary
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Re: Anno 1701 - wonky roads?
Gary the Monkey was never naughty:
> On Fri, 21 Sep 2007 11:28:30 +0100, Sir Chewbury Gubbins wrote
> (in article ):
>
>> Gary the Monkey was never naughty:
>>>
>>> Chapter 3, build a warehouse...
>>>
>>> Can't build straight roads... Only diagonal ones?
>>>
>>> Is this normal? A bug? It's bloody annoying whatever it is!
>>
>> Erm, what? It's an isometric game. ALL the roads are "diagonal".
>>
>> Choobs
>>
>>
>
> Aye, but on Chapter 3, I can't seem to draw a long road, it always kinks into
> a 90 degree bend unless I do it in short chunks. Odd that it hasn't happened
> on the first few islands.
That's .... not the problem you originally described ;-) It may be that
there's a small "un-roadable" bit of scenery (like a rock) in the way.
Besides, you don't ever need long roads - long roads mean it takes
longer for resources to reach your warehouse. Just build another
warehouse nearer the resource. Warehouses DO NOT need roads between
them.
Choobs
--
Sir Chewbury Gubbins <choobs@chewbury.net.invalid>
... Blog : http://www.nelefa.org
/|\ Game Diary : http://www.chewbury.net
/ | \ Abu the Monkey was never naughty.
date: 21 Sep 2007 16:21:26 GMT
author: Sir Chewbury Gubbins lid
|
Re: Anno 1701 - wonky roads?
On Fri, 21 Sep 2007 17:21:26 +0100, Sir Chewbury Gubbins wrote
(in article ):
> That's .... not the problem you originally described ;-) It may be that
> there's a small "un-roadable" bit of scenery (like a rock) in the way.
> Besides, you don't ever need long roads - long roads mean it takes
> longer for resources to reach your warehouse. Just build another
> warehouse nearer the resource. Warehouses DO NOT need roads between
> them.
>
> Choobs
>
>
I don't think its a rock, unless my eyesight is going. I'm able to complete
the road I want in short segments. I was just trying to draw a road around my
housing estate so the feckers don't burn to death. I guess I might have made
my streets too long but I still don't remember this behavior in the first two
chapters.
And no, I didn't explain it properly in the first post!
Still having a blast though. And very topical last week it was too. Yarr.
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date: Fri, 21 Sep 2007 17:50:54 +0100
author: Gary
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