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date: 23 Mar 2006 13:09:41 -0800,    group: uk.games.video.gamecube        back       
CEL-SHADED ZELDA FOR DS - The Legend of Zelda: Phantom Hourglass   
"Iwata-San also revealed the first ever Nintendo DS iteration of Zelda.
The Legend of Zelda: Phantom Hourglass, a cel-shaded, touch-screen
adventure is a totally unique and new title set to hit the console
later this year."
holy fucking shit!

http://www.cubed3.com/news/4797
http://www.pro-g.co.uk/news/nid/1746/2471/
http://revolution.ign.com/articles/697/697882p1.html
http://ds.ign.com/articles/697/697930p1.html
http://www.totalvideogames.com/news/GDC&_039;06:_Iwata-san_Announces_Zelda_DS_9595_5655_0.htm



GDC 06: Eyes-on Legend of Zelda: Phantom Hourglass
Nintendo debuts Link's premiere DS experience. Our take, screens and
video right here.
by Craig Harris


March 23, 2006 - Though most people were expecting Revolution news and
details as the big "reveal" at Nintendo's keynote speech at the Game
Developers Conference today, Nintendo zagged when we thought it would
zig - Satoru Iwata instead used the venue to announce and show off the
next Legend of Zelda game, coming to the Nintendo DS.

The demonstration faded in with a mysterious door that had a
handwritten rune slowly drawn on it. But by the time the rune unlocked
the door and made the familiar unlock chime melody heard in every Zelda
game since the NES original, everyone knew what was coming.

After the door opened, the trailer began to reveal Link in all his Wind
Waker glory, in 3D on the Nintendo DS hardware. Quick cuts of gameplay
footage showed the direction the game's taking: the Wind Waker art
style and, possibly, the same storyline as the GameCube game. Much of
the footage showed off some of the DS-specific puzzle elements, like
touch screen door unlocking where players had to touch spots in
specific order, or draw a line from one spot to another. The Wind Waker
link was solidified with footage showing Link sailing on the open seas
and fighting with enemy ships.



The demo showed that the action will take place on the lower screen
with the upper screen handling details like the area map. The game's
camera is more of a 3D representation of the top-down 2D gameplay of
the classic Legend of Zelda NES and SNES games, with a bit more of a
tipped-down angle to see more of the area in the distance.

The Nintendo DS hardware is handling the Wind Waker celshading style
admirably, as the game, in the trailer, seemed to run at a frame rate
equal to that of the GameCube game. Of course, the visuals are scaled
back a bit from the console version - the resolution was noticeably
lower and the detail on the character and environments were definitely
cut back.



No hard details were released about the game, other than its title: The
Legend of Zelda: Phantom Hourglass, fading in at the end of the
trailer. Saturo Iwata mentioned after the video presentation that we
will see more of the game and actually play it at the Electronic
Entertainment Expo this May.
date: 23 Mar 2006 13:09:41 -0800   author:   unknown

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